//==============================================================================
// War Chariot_anim.txt
//==============================================================================

import halberdier_weapon_anim.txt
import Chinese_Castle_shield_anim.txt

//==============================================================================
define Fire
{
	TechLogic none/Flaming Weapons Active
	set hotspot
	{
		version
		{
			Visualnone jimmy
		}
	}	
	set hotspot
	{
		version
		{
			Visualparticle SFX A Flaming Sword
		}
	}
}

//==============================================================================
define weaponInverted
{
	SetSelector
	{		
		TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
		set hotspot
		{
			version
			{
				Visual Attachments C Halberd Chariot
				connect AttachPoint Fire hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments C Ji Chariot
				connect AttachPoint Fire hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments C Ji Chariot
				ReplaceTexture attachments c halberd copper/attachments c halberd Iron
				ReplaceTexture attachment c halberd head copper/attachment c halberd head Iron
				connect AttachPoint Fire hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments C Ji Chariot
				ReplaceTexture attachments c halberd copper/attachments c halberd Bronze
				ReplaceTexture attachment c halberd head copper/attachment c halberd head Bronze
				connect AttachPoint Fire hotspot
			}
		}
	}
}

//==============================================================================
define Wheel
{
	SetSelector
	{
		TechLogic none/Heavy Castle/Champion Castle
		set hotspot
		{
			version
			{
				Visual attachments a wheel spoked
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments C Wheel Heavy Chariots
			}
		}
		set hotspot
		{
			version
			{
				Visual Attachments C Wheel Heavy Chariots
			}
		}
	}
}

//==============================================================================
define Head
{
	SetSelector
	{
		TechLogic none/Heavy Castle/Champion Castle
		set hotspot
		{
			version
			{
				Visual Infantry C Halberdier Head Copper
				ReplaceTexture Infantry C Halberdier Head Standard/Infantry C Halberdier Head Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry C Halberdier Head Bronze
				ReplaceTexture Infantry C Halberdier Head Standard/Infantry C Halberdier Head Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Infantry C Halberdier Head Iron
				ReplaceTexture Infantry C Halberdier Head Standard/Infantry C Halberdier Head Iron
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-idleA
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-idleA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-idleA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-idleA
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-idleA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-idleA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-idleA
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-idleA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-idleA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-idleA
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-idleA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-idleA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-boredA
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-boredA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-boredA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-boredA
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-boredA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-boredA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-boredA
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-boredA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-boredA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-boredA
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-boredA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-boredA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.00 true	
					tag FootstepLeft 0.80 true	
					tag FootstepRight 0.10 true 
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.00 true	
					tag FootstepLeft 0.80 true	
					tag FootstepRight 0.10 true 
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.00 true	
					tag FootstepLeft 0.80 true	
					tag FootstepRight 0.10 true 
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.00 true	
					tag FootstepLeft 0.80 true	
					tag FootstepRight 0.10 true 
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.00 true	
					tag FootstepLeft 0.80 true	
					tag FootstepRight 0.10 true 
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.00 true	
					tag FootstepLeft 0.80 true	
					tag FootstepRight 0.10 true 
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.00 true	
					tag FootstepLeft 0.80 true	
					tag FootstepRight 0.10 true 
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.00 true	
					tag FootstepLeft 0.80 true	
					tag FootstepRight 0.10 true 
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.00 true	
					tag FootstepLeft 0.80 true	
					tag FootstepRight 0.10 true 
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.00 true	
					tag FootstepLeft 0.80 true	
					tag FootstepRight 0.10 true 
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.00 true	
					tag FootstepLeft 0.80 true	
					tag FootstepRight 0.10 true 
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					tag FootstepLeft 0.20 true	
					tag FootstepRight 0.00 true	
					tag FootstepLeft 0.80 true	
					tag FootstepRight 0.10 true 
				}
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-deathA
					length 2.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.13 false SiegeTowerDeath checkVisible 
					tag SpecificSoundSet 0.69 false HeavyFall checkVisible 
//-- end auto generated section
					connect RightHand weapon hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-deathA
					length 2.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.13 false SiegeTowerDeath checkVisible 
					tag SpecificSoundSet 0.69 false HeavyFall checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect RightHand weapon hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-deathA
					length 2.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.13 false SiegeTowerDeath checkVisible 
					tag SpecificSoundSet 0.69 false HeavyFall checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect RightHand weapon hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-deathA
					length 2.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.13 false SiegeTowerDeath checkVisible 
					tag SpecificSoundSet 0.69 false HeavyFall checkVisible 
//-- end auto generated section
					connect RightHand weapon hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-deathA
					length 2.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.13 false SiegeTowerDeath checkVisible 
					tag SpecificSoundSet 0.69 false HeavyFall checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect RightHand weapon hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-deathA
					length 2.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.13 false SiegeTowerDeath checkVisible 
					tag SpecificSoundSet 0.69 false HeavyFall checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect RightHand weapon hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-deathA
					length 2.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.13 false SiegeTowerDeath checkVisible 
					tag SpecificSoundSet 0.69 false HeavyFall checkVisible 
//-- end auto generated section
					connect RightHand weapon hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-deathA
					length 2.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.13 false SiegeTowerDeath checkVisible 
					tag SpecificSoundSet 0.69 false HeavyFall checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect RightHand weapon hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-deathA
					length 2.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.13 false SiegeTowerDeath checkVisible 
					tag SpecificSoundSet 0.69 false HeavyFall checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect RightHand weapon hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-deathA
					length 2.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.13 false SiegeTowerDeath checkVisible 
					tag SpecificSoundSet 0.69 false HeavyFall checkVisible 
//-- end auto generated section
					connect RightHand weapon hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-deathA
					length 2.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.13 false SiegeTowerDeath checkVisible 
					tag SpecificSoundSet 0.69 false HeavyFall checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect RightHand weapon hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-deathA
					length 2.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.13 false SiegeTowerDeath checkVisible 
					tag SpecificSoundSet 0.69 false HeavyFall checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect RightHand weapon hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
					length 1.2
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weaponInverted hotspot
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weaponInverted hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weaponInverted hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
					length 1.2
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weaponInverted hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weaponInverted hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weaponInverted hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
					length 1.2
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weaponInverted hotspot
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weaponInverted hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weaponInverted hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
					length 1.2
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weaponInverted hotspot
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weaponInverted hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weaponInverted hotspot
				}
			}
		}
	}
}

//==============================================================================
anim RangedAttack
{
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.66 true	
					tag GenericSound 0.40 true	
					tag SpecificSoundSet 0.66 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					connect LeftForearm ChineseCastleShield hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Flail
{

	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Map
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walk
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Bronze
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
		SetSelector
		{
			TechLogic none/Heavy Castle/Champion Castle
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Bronze
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Bronze
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Cavalry C War Chariot_Melee-walkA
					ReplaceTexture Cavalry C Chariot Standard/Cavalry C Chariot Iron
					ReplaceTexture Cavalry C Charioteer Standard/Cavalry C Charioteer Iron
					ReplaceTexture Cavalry C Chariot Horse Standard/Cavalry C Chariot Horse Iron
					connect LeftForearm ChineseCastleShield hotspot
					Connect RightEar Wheel hotspot
					Connect LeftEar Wheel hotspot
					Connect Topofhead Head hotspot
					connect RightHand weapon hotspot
				}
			}
		}
	}
}

